Merkur Games returned to Global Gaming Expo (G2E) in Las Vegas this year with new gaming content, hardware designed for the North American market, and electronic table games from across its group of companies.
The appearance came 12 months after Merkur and Gaming Arts first shared a stage at G2E 2025, and this year’s booth showed how the two companies have combined their strengths in products, technology and teams.
Spintec also had a large presence at the booth. According to Merkur, Spintec’s participation demonstrated the breadth of expertise within the group and reinforced Merkur’s position as a full-service gaming provider.
Merkur said its presentation drew strong visitor interest and hosted numerous discussions with customers, partners and industry professionals.
“Last year’s G2E marked a new beginning for Merkur in North America. At the time, much of the focus was on the potential of joining forces with Gaming Arts. Twelve months later, we can see that potential increasingly taking shape in our products, our processes and, above all, in the way our teams work together,” said Dominik Raasch, Member of the Management Board at Merkur Games.
“This year’s G2E demonstrated the tremendous potential that exists across our entire group of companies, and the response we received confirms that we are moving in the right direction,” he added.

Gaming Arts takes the lead on home ground
Gaming Arts, a US-based gaming provider, held a central place in Merkur’s presentation in Las Vegas, where it exhibited an extensive selection of new releases. According to Merkur, the lineup demonstrated the creativity and market expertise that Gaming Arts brings to the group.
Wild Temple 2 led the releases and is the latest addition to one of the company’s most successful game families. Showtime, a game that introduces an entertainment-style experience to the wheel category, proved popular with visitors at the show. Imperial River Temple, 7’s Fire Blitz and Mysteries of Atlantis completed the content slate.
Two new faces for Paw Link
The Paw Link Linked Progressive, which debuted at ICE 2026, arrived in Las Vegas with two new titles: Wish Paw and Voodoo Paw. Both games introduce new characters but retain the core mechanics of the concept, which pairs familiar base-game play with dynamic Hold and Spin elements, perceived persistence, and expanding reel formats.
Merkur also presented Dimension Link, another addition to its jackpot portfolio, together with Whirl Wins, Lion’s Amulet and the Prime Line multigame package.
A curved cabinet built for US floors
Merkur cited the new Mod Ex C49 as a tangible example of how its collaboration with Gaming Arts is producing products designed for the North American market. The upright cabinet combines Merkur’s longstanding hardware expertise with the content and market knowledge of Gaming Arts, and it gives the proven modular Mod Ex concept a new look.
The cabinet features a 49-inch C-Curved display, which Merkur used to present the latest gaming content at the show. The C49 joins the established Mod Ex 332 and Mod Ex J55 in the growing Mod Ex family.

Spintec brings the table game portfolio
Electronic Table Gaming (ETG) formed another part of the group’s presentation through Spintec, the Slovenian specialist. Its lineup was led by the new Charisma Craps solution and an enhanced Baccarat offering with an expanded selection of side bets. Spintec also displayed the Charisma Stand Alone multigame machine, which offers six virtual games in a compact format.
Cash-handling specialist GeWeTe also took part in the group’s presentation with its machine-compatible solutions for checking, dispensing and recycling banknotes and coins.
Las Vegas-style entertainment on the show floor
Beyond its products, Merkur organized a program of activities at the booth to make visits memorable and to create more opportunities for interaction. An immersive Goonies experience and a Spintec tournament ran alongside performances by singers who appeared as Marilyn Monroe and Elvis Presley, two of the city’s most iconic entertainment figures.
“G2E 2026 has shown how far we have come over the past twelve months and, at the same time, how many opportunities still lie ahead,” said Marcel Heutmekers, Senior Vice President Merkur Games International. “There is an incredible amount of talent, experience and commitment across Merkur, combined with a clear ambition to keep moving forward.
“We are seeing our organisations work more closely together, and the results of that collaboration are becoming increasingly visible across our portfolio. G2E has once again shown what is possible when we bring our different strengths together, and we are only at the beginning of what we can achieve,” Heutmekers added.
